If you are going to have a lot of planets with the same set up then templates are the way to go.Īlso remember to uncheck the "Use Default Template" option if you don't want the normal militia to appear. This is best if you have a couple of planets you want to give customized militia to or if every planet is going to have a unique setup. Save the editted notepad file, start Sins and they should be present. This is a new step because Entrenchment uses a different system to keep track of where all the files are, to make it possible to stack mods. Then you have to add it to the galaxy.manifest file in the Entrenchment directory. Change it from "NoOwner" to "RandomMilitia" or "Pirate".ģ. Program Files/Stardock Games/Sins of a Solar Empire/Entrenchment/Galaxy directory. Sins of a Solar Empire Sins Rebellion Mysterious072 Join Date 06/2012 0 Galaxy forge for Sins Rebellion Febru10:33:52 AM from Sins of a Solar Empire Forums I want to make custom maps for SOASER, but all the modding packs I found on the website were for Trinity. Search for the planet name and you should find a list under it of all the objects you added to it. Save the map, then find its folder and open it in Notepad. Then for each planet that you want to have custom militia on, remember the names of that planet and make your militia fleet under "NoOwner"Ģ. Sadly militia cannot be easily be added to maps because for some reason GalaxyForge doesn't have the "RandomMilitia" or "Pirate" owners, but here is what I do if I don't want to make a template, and will work for all mods.ġ.
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